Employers look for workers who have a good portfolio of work and strong computer programming skills.
Most multimedia artists and animators need a bachelor’s degree in computer graphics, art, or a related field to develop both an impressive portfolio of work and the strong technical skills that many employers prefer.
Employers typically require a bachelor’s degree, and they look for workers who have a good portfolio and strong technical skills. Multimedia artists and animators typically have a bachelor’s degree in fine arts, computer graphics, animation, or a related field. Programs in computer graphics often include courses in computer science in addition to art courses.
Bachelor’s degree programs in art include courses in painting, drawing, and sculpture. Degrees in animation often require classes in drawing, animation, and film. Many schools have specialized degrees in topics such as interactive media or game design.
Multimedia artists and animators who show strong teamwork and time-management skills can advance to supervisory positions, where they are responsible for one aspect of a visual effects team. Some artists might advance to leadership or directorial positions, such as an art director or producer or director.
Skills in graphics and animation can be honed through self-study. Multimedia artists and animators can develop these skills to enhance their portfolios, which can make it easier to find job opportunities.
Artistic talent. Animators and artists should have artistic ability and a good understanding of color, texture, and light. However, they may be able to compensate for artistic shortcomings with better technical skills.
Communication skills. Multimedia artists and animators need to work as part of a complex team and respond well to criticism and feedback.
Computer skills. Many multimedia artists and animators use computer programs or write programming code to do most of their work.
Creativity. Artists and animators must be able to think creatively to develop original ideas and make them come to life.
Time-management skills. The hours required by most studio and game design companies can be long, particularly when there are tight deadlines. Artists and animators need to be able to manage their time effectively when a deadline approaches.